Hello Kitty Online: How We Brought This On Ourselves

Last week, the gates of hell opened up and the beta for Hello Kitty Online was announced. Women screamed, babies cried… and so did the men.

So how did this happen? How is it that this monstrosity only dreamed about in the nightmares of the MMO community come to life? I think I have found the answer.

It’s our own damn fault!

Yup. The MMO podcast/blogosphere community as a whole is to blame for this games existence. We’ve joked about it, snickering to ourselves and our friends about it time and time again. I myself have invoked the name of “Barbie Dreamhouse Online” many times over during our podcast. It’s kinda like what happens if you complete the ritual to call upon “Bloody Mary” or Candyman.

Once you’ve fucked with the forces of evil too many times, they’re going to come into our reality and they will not stop their reign of terror until they’ve devoured our souls.

The next time I get remotely tempted to crack a joke about “The Age of Smurfs” or something like it, I’m going to think twice about it.

4 Comments to Hello Kitty Online: How We Brought This On Ourselves

  1. February 25, 2008 at 2:14 am | Permalink

    Beetlejuice. Beetlejuice. Beetlejuice…

    …oops.

  2. February 25, 2008 at 2:55 pm | Permalink

    Aw, but come on, I really want a Barbie Dreamhouse Online just so you have to play it. :)

  3. February 27, 2008 at 2:37 pm | Permalink

    Can a Bratz MMO be far off?

  4. February 27, 2008 at 4:02 pm | Permalink

    I’m still waiting for My Little Pony Annihilation. That will so rock.

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