
During Dungeons & Dragons: Neverwinter’s beta press event last week, the Cryptic Studios developer team offered themselves up to be pelted with questions– in game. I felt like I was just getting my bearings within this new game world, but I forced myself to run over to the northern part of the city map, called the Hall of Justice, and think of some questions to ask them. Yes, I’d planned on brainstorming questions and neatly typing them out all-professional-like, but I spent a lot of my time logging into the game throughout the day just to see if the servers were up, and time got away from me. But once in, I trotted on over to a huge rabble of press people and a fast-moving conversation buzzing by in my chat log.
Here’s the conversation I stepped into:
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