Tag Archives: Game Design
Mark and Noah’s grand plans of playing SWTOR are foiled by a patch, but that doesn’t mean they didn’t play that and more Torchlight II.
Mark and Noah talk about how they and the Scotts made their last session in The Secret World memorable, and what’s coming up next.
Summary Mark and Noah succumb to the thrill of pet battling and fail to gain much XP, while Hilge buzzes away.
Summary Mark and Noah debate whether game designers need be ethical in their machinations, in addition to Mark finding a soulmate that’s not sexygurl88.
Summary Mark and Noah discuss how Steam Sales really impact developers, nitenol, karma for copycats and more.
Summary Mark, Noah and Jason are joined by five other cohosts for an epic eight man journey through Diablo III impressions, how MMOs should evolve, gaming trends we could have lived without, and much more.
Summary Mark and Noah talk Diablo III‘s shaky launch, Unreal Engine 4′s powers and “RPG” being removed from MMORPG.
Summary Mark and Noah cover just about everything– Diablo III‘s preorders, Minecraft 360, PS3 gamers being “artsier”, Google’s game center, “The Avengers,” revisiting “Phantom Menace,” game genres never dying, and more. Thanks to Cooking4Carnivores for the delicious bagel sandwich and tots photo… hungry?
Summary Former pro gamer Ryan rejoins us to share his adventures through League of Legends, and discuss whether any game idea is original and what we’ve learned from the Bioware-Hepler fallout.
Summary Scott joins Mark and Noah not to talk League of Legends but SWTOR and the reinvention of D&D.